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Industries · Media

Media, streaming, gaming, and advertising

How streaming services, broadcasters, game publishers, and advertising-funded platforms make money, how to work with subscribers, ARPU, churn, and content amortization, and how to crack media cases.

39 min3 lessonsFacts checked against sources on

Key takeaways

  • Media companies spend heavily upfront to make or buy content, then earn it back from many people through subscriptions, advertising, or sales.
  • A subscriber is worth the monthly margin they bring times how long they stay.
  • Media is consolidating: scale in content and in audience lowers the cost per viewer.
By the end you will be able to
  • Explain subscription, advertising, transactional, and licensing revenue models
  • Calculate ARPU, customer lifetime from churn, lifetime value, and advertising revenue from CPM
  • Explain content amortization and why profit and cash differ in media
  • Describe the main media and gaming players and the deals and trends of 2024 to 2026

Start with lesson 1

3 lessons, about 39 minutes in all. Each one builds on the one before.